Re: A86: _textShadow help
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Re: A86: _textShadow help
DGSLord@aol.com wrote:
> Hey wow I can answer one!
>
> I believe that the text shadow is the area where the calculator stores what
> is currently displayed on the Home Screen. Since we write directly to the
> video ram in ASM, we don't need the Text Shadow so we can use it for other
> things like storing data.
>
168 bytes I believe.
make sure you clear it out with _clrScrn when you leave your prog, else you
might get garbage on the screen.
>
> You could also use another area called _plotSScreen which has the same
> number of bytes (1048)
1024 bytes actually.
> as the video ram. This is where the calculator stores
> what is displayed on the graph screen if you don't happen to be looking at it
> at the moment. If you use grayscale, this is your second viewing plane., but
> if not, you can use it to store data.
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