Re: A86: ROM call help


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Re: A86: ROM call help




Includes take no space. The compiler uses them only to convert your actual code
into z80 code.
terrence

Richins wrote:

> I really don't know how this subject got off my original topic.  I was just
> wondering where I could find the equ for _PUSH_OP1 (plus OP2-OP6) and
> _POP_OP1 (plus OP2-OP6).  zDist uses it in its calculations and since I
> can't contact the owner (the email address it comes with doesn't work) I was
> wondering if someone on this list would know anything about it.
>
> Also, if I put all my includes on my program, does it increase the size or
> lower the speed or does it do nothing?
>
> And what is the equat for _textShadow?  Is it C0F9h?
>
> Thanks
>
> Richins
>
> -----Original Message-----
> From: owner-assembly-86@lists.ticalc.org
> [mailto:owner-assembly-86@lists.ticalc.org]On Behalf Of warhorse
> Sent: Wednesday, May 19, 1999 1:18 PM
> To: assembly-86@lists.ticalc.org
> Subject: Re: A86: ROM call help
>
> I agree. It was free! If you don't like it, make yer own!!
> terrence
>
> ComAsYuAre@aol.com wrote:
>
> > In a message dated 5/18/99 23:32:57 Eastern Daylight Time,
> cavanc@hotmail.com
> > writes:
> >
> > > One problem I have with Asm Studio 86 is that it sucks.
> > >  I do use it but it still sucks.
> > >  You should check out the help file and if what it says doesn't work
>  it
> > has
> > >
> > >  to be the exact same as what's in the help file ) then try using the
> hex
> > >  codes given.
> > >  I've had many problems with this so either listen to me or f*** off.
> >
> > you must be in a really bad mood or something.  in any case, posts like
> this
> > aren't very helpful.



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