Re: Re[2]: A86: [OT] Chess algorithm


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Re: Re[2]: A86: [OT] Chess algorithm




But you can't swap cartidges on a TI-86 like you can on a gameboy... who
would keep a 64kb chess game on their calc if it took that much space plus
required more RAM? I certainly wouldn't...

----- Original Message -----
From: David Phillips <david@acz.org>
To: <assembly-86@lists.ticalc.org>
Sent: Monday, December 27, 1999 6:45 PM
Subject: Re: Re[2]: A86: [OT] Chess algorithm


> But you still end up with the same amount of addressable memory.




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