Re: A86: drawing a sprite to the screen.


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Re: A86: drawing a sprite to the screen.






>From: BlAsTo1414@aol.com
>Date: Wed, 16 Sep 1998 19:28:51 EDT
>To: assembly-86@lists.ticalc.org
>Subject: Re: A86: drawing a sprite to the screen.
>Reply-To: assembly-86@lists.ticalc.org
>
>
>In a message dated 9/16/98 1:43:12 PM Pacific Daylight Time,
>uneven14@hotmail.com writes:
>
><<  I don't 
> really know how to read the arrow keys for input but I know theres a 
way 
> to do that cuz some posted it before (and almost every game uses them 
> too).  It has something to do with reading port 1 and dec'ing a but 
> don't listen to me on that I'm probably wrong.
>  >>
>
>
>ok, so K_Right and K_Left aren't right?
>
>BlAsTo1414
>

No probably not hold on I'll look in the include files and try to find 
it.

kRight	equ	001h
kLeft	equ	002h
kUp	equ	003h
kDown	equ	004h

Those are the equates but are used with _getkey I beleive.

Matt

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