A86: Re: Re: Re: pokemon


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A86: Re: Re: Re: pokemon






>
>>You must remember that even though the 86 is similiar to a gameboy
>>hardware-wise, it doens't have nearly the ammount of memory that a gameboy
>>cartridge can have.  I don't know gameboy specs, but I'm sure a cartridge
>>can hold at least 256k-1mb.
>
>I am not sure, but I think that the Gameboy cartridges are 4 mb.  The
>gameboy has a smaller screen that the 86, though.  But the Gameboy runs
>faster and only uses one plane to do grayscale.  Thanks to Dux for the info
>on the 1 plane for grayscale stuff =)

The gameboy actually runs slower, but it can do a better job of handling
games, as that is what it was created for.  I don't know a lot about gameboy
specs, but with the better LCD alone you can save code.

>
>>This is why huge rpg's like the Final Fantasy
>>series aren't really possible on the 86.
>
>How about the Quest 3 RPG?? =)
>
>>This is why 150 monsters on the
>>96k 86 might be overkill.
>
>
>maybe, but have external strings for data and maybe just a couple of bytes
>of data for each monster.  That is about 40 bytes per pokemon.  That would
>bring the data total to about 6000 bytes.  That's not that much.  Then a
>library for all of the graphics would be about 11000 bytes because the
>sprites would probably be about 16x16.  The game would probably be about 9k
>or 10k.  Then a linking program so you can fight other people, about 1k (at
>most).  It might then be a little under 96k =)  Plus you could use Bloat to
>compress a bunch of the stuff =)
>______________
>JBrett
>tbarwick@esn.net
>http://ww2.esn.net/~tbarwick
>http://members.xoom.com/Plexus
>http://wwp.mirabilis.com/20607010
>ICQ# 20607010
>
>>-----Original Message-----
>>From: Marilyn Rognholt <unacceptable@earthlink.net>
>>To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
>>Date: Tuesday, October 13, 1998 10:21 PM
>>Subject: A86: pokemon
>>
>>
>>>
>>>super llama, one sugestion that has been mentioned earlier, make it mre
>>>like the game boy version, a rpg.  I like the way in the gb how you can
>>>move around like an rpg
>>>I like the game but a game more like gb would be awesome
>>
>>
>