Re: A86: Compression Program


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Re: A86: Compression Program




Have you posted the source?  I haven't seen it.

At 07:58 AM 5/16/98 -0600, you wrote:
>
>upon completion of SimCommunity 2000, Lite86 is my next project. Because
>there is no (sqrt)FINDVAR routine or the like (it would end up in an
>infinite loop anyway...). I currently have a program which compresses
>any .86P ASM file into a self-decompressing .86P ASM file.
>Unfortunately, if it uses string writeback to store information, it
>won't work :( games like sqrxz, unfortunately, use this. please use the
>hidden vars as Pat suggested.
>
>TGaArdvark wrote:
>> 
>> > I was thinking it would be very cool to have a compression system like
>> > double space and pklite and pkzip for the 86.
>> 
>> Theoretically, it might be possible to, like DoubleSpace, compress
>> the entire user RAM and have an interrupt to decompress variables
>> as they are accessed. The VAT and the settings and RAM 1 etc.
>> would remain intact, but all vat entries would point to the start of
>> user mem. When a user variable is accessed, the variable
>> is decpmpressed to the start of RAM 1. Ideas anyone? Ruminate.
>
>-- 
>
>=====================================
>=                                   =
>=   Kirk Meyer (mailto:_@ibm.net)   =
>= http://www.bigfoot.com/~kirkmeyer =
>=                                   =
>=   "Set your affection on things   =
>=    above, not on things on the    =
>=      earth."  Colossians 3:2      =
>=                                   =
>=====================================
>
>
>


// David Phillips
// mailto:electrum@tfs.net
// AIM: electrum32


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