Re: A86: Re: Down+Left


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Re: A86: Re: Down+Left




yes. even better, use the built-in routines. all you have to do is have
an int routine that checks all 7 rows of the 0 port and fills
appropriate values into the appropriate RAM locations starting at $C000.
(i'm not sure how easy that is though...)

Dux Gregis wrote:
> 
> If you wanted to make a patch for existing games or games using the
> interrupt, I think you might be able to use im 2 to do it.  Possibly?
> 
> Kirk Meyer wrote:
> >
> > somebody already wrote and posted a patch - it involved disabling
> > interrupts and reading the ports! lets stop this thread now please.
> >
> > ComAsYuAre wrote:
> > >
> > > In a message dated 4/30/98 1:11:22, you wrote:
> > >
> > > >I'm sure that all of you have noticed that if you press down and left at
> > > >
> > > >the
> > > >
> > > >same time, the calculator locks up until you release the two keys.
> > >
> > > i also noticed that.  another thing that locks up the calc is left and enter.
> > >
> > > try testing the game and doing that combination.
> > >
> > > you never know, maybe someone could write a small patch program...
> >
> > --
> >
> > =====================================
> > =                                   =
> > =   Kirk Meyer (mailto:_@ibm.net)   =
> > = http://www.bigfoot.com/~kirkmeyer =
> > =                                   =
> > =   "Set your affection on things   =
> > =    above, not on things on the    =
> > =      earth."  Colossians 3:2      =
> > =                                   =
> > =====================================

-- 

=====================================
=                                   =
=   Kirk Meyer (mailto:_@ibm.net)   =
= http://www.bigfoot.com/~kirkmeyer =
=                                   =
=   "Set your affection on things   =
=    above, not on things on the    =
=      earth."  Colossians 3:2      =
=                                   =
=====================================



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