re: A86: Displaying OPs


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re: A86: Displaying OPs




>>Why doesn't this routine display OP4, OP5 and OP6 correctly
>>
>>	call _OP4TOOP1
>>	call _dispOP1
>>	call _OP5TOOP1
>>	call _dispOP1
>>	call _OP6TOOP1
>>	call _dispOP1
>>	ret

Doesn't the _dispOP1 call destroy all the OP's?  Or at least change them
around?  You should check out Matt's ROM central, it has a good explanation
of what the call does.  If you can't figure it out, look in the Zreduce
source, there is a written routine to display OP1, that only destroys OP3.

Robby Gutmann
gutmann@planet-connect.com
ICQ UIN: 724927      Agonostis on IRC

Of course, Ankh-Morpork's citizens had always claimed that the river water
was incredibly pure. Any water that had passed through so many kidneys,
they reasoned, had to be very pure indeed.
	-- (Terry Pratchett, Sourcery)


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