Re: A86: Re: PutSprite


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Re: A86: Re: PutSprite




No offense, but I think he wants strictly 8x8, not a variable sized
routine.  I am also interested in a strictly 8x8 routine, since it would be
faster and not require storing the size with the data.

At 05:27 PM 6/1/98 -0400, you wrote:
>
>>What's the best, most efficient way to draw an 8x8 sprite a given location
>on
>>the screen?  (Not XORing it to the screen)
>
>I posted a PutSprite routine earlier for 8 by X or 16 by X sprites on May
>7th. Check back on your messages folder
>
>


// David Phillips
// mailto:electrum@tfs.net
// AIM: electrum32


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