A86: Re: 16x16 sprites


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A86: Re: 16x16 sprites




you can display 2 8x16 sprites if you have a routine where you can change
the height, ex:

sprite1:
 .db 16
 .db 001010.....

-----Original Message-----
From: Dave <dvanee@dowco.com>
To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
Date: Wednesday, February 18, 1998 10:25 PM
Subject: A86: 16x16 sprites


>
>How could I display 16x16 sprites. Do I have to just display 4 8x8
>sprites in a square? I plan on using this for a mostly static graphic
>battle system in an rpg.
>