Re: A86: draw cursor?


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Re: A86: draw cursor?




That is exactly what I was thinking...
the characters "A-Z","1-9" are all small bitmaps...
so it the cursor, and that little graph screen cursor...
I am pretty sure the ROM does, but I am sure that the ones out now are much
faster than the ROM's...
_________
JBrett
tbarwick@esn.net
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http://ww2.esn.net/~tbarwick
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-----Original Message-----
From: ComAsYuAre@aol.com <ComAsYuAre@aol.com>
To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
Date: Monday, December 07, 1998 2:50 PM
Subject: Re: A86: draw cursor?


>
>In a message dated 12/6/98 22:27:12 Eastern Standard Time, tbarwick@esn.net
>writes:
>
>> I just wanted to get the ram pointer to the little sprite so I could save
>>  space like 5 bytes in the program I am making =)
>>  but 5 bytes isn't too much of a difference...
>>  I will use my own sprite...
>
>
>hey, if the system has the cursor in sprite format, does that mean that the
>system has a built in putsprite routine? this could be useful...
>