Re: A86: (Comments about TI - new platforms.. etc.. and stuff)


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Re: A86: (Comments about TI - new platforms.. etc.. and stuff)




True, I didn't think about that.  Well, then fix it AND build grayscale in.
 Then you could have higher-res scrolling games that didn't blur and had
flicker-free grayscale. (umm, I meant, you could have 3d-shaded graphs...)

At 02:09 AM 8/18/98 EDT, you wrote:
>
>> They were referring to the slow refresh rate (update) of the LCD.  When you
>> play a game with fast graphics or that scrolls the screen like Sqrxz the
>> entire screen blurs.  This is because the LCD is not refreshed fast enough.
>> A faster refresh rate would allow 3D games to look reasonable as well.
>
>This is the basis for grayscale.  Fix this and you always flicker.
>

--
David Phillips
mailto:electrum@tfs.net
ICQ: 13811951
AOL/AIM: Electrum32


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