RE: A86: Dr. Seuss' Technical Manual


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RE: A86: Dr. Seuss' Technical Manual



Take a look at this.
Christopher Kalos
raptorone@geocities.com
raptor_one@hotmail.com
Executive Director/Administrator
Virtual Technologies Developer's Group


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From: 	MogKupo0@aol.com[SMTP:MogKupo0@aol.com]
Sent: 	Monday, October 13, 1997 8:25 PM
To: 	assembly-86@lists.ticalc.org
Subject: 	A86: Dr. Seuss' Technical Manual

I'm sorry if I offend anyone, but I figured everyone here is the type of
audience that would appreciate this. If you think this is spammy, don't say
anything because it's probably just going to create more spam. Anyway, read
and have fun!

KUPO

What if Dr. Suess wrote technical manuals?

If a packet hits a pocket on a socket on a port,
And the bus is interrupted as a very last resort,
and the address of the memory makes your floppy disk abort,
Then the socket packet pocket has an error to report!

If your cursor finds a menu item followed by a dash,
And the double clikcking icons put your window in the trash,
And your data is corrupted 'cause the index doesn't hash,
Then your situation's hopeless, and your system's gonna crash!

If the label on your cable on the gable at your house,
Says the network is connected to the button on your mouse,
But your packets want to tunnel to another protocol,
That's repeatedly rejected by the printer down the hall.

And your scree is all distorted by the side effects of gauss,
So your icons in the window are as wavy as a souse,
Then you may as well reboot and go out with a bang,
'Cause as sure as I'm a poet, the sucker's gonna hang!

When the copy of your floppy's getting sloppy on the disk,
And the microcode instructions cause unnecessary RISC,
Then you have to flash your memory and you'll want to RAM your ROM,
Quickly turn off your computer and be sure to tell your mom!!

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