Re: A86: sqrxz levels


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Re: A86: sqrxz levels



UrD14me wrote:
> 
> are there any plans to have sqrxz II soon? or a remix of it? (please
> limit the number of spikes ppl can put in their levels :) it would be
> really kewl if you could add a boss like bowser to it and some powerups
> so you arent just a helpless little bug

Sqrxz 1.0 with bug fixes, compressed levels and some other features
should
be out on Sunday. I have no plans for Sqrxz II however, and I won't
limit the
number of spikes :)

I am thinking of making another similiar game where there is more action
(like Mario Bros). There are some small problems I have to deal with
first
(speed optimizing).

-- 
Jimmy Mårdell                "The nice thing about standards is that 
mailto:mja@algonet.se         there are so many of them to choose from."
http://www.algonet.se/~mja    
IRC: Yarin                   "Sanity? I'm sure I have it on tape
somewhere!"


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