Re: A85: Asm game levels


[Prev][Next][Index][Thread]

Re: A85: Asm game levels



On Sat, 22 Nov 1997 03:06:18 -0500 (EST), you wrote:

>People writing games with levels should have a $C9 at the
>beginning so that that doesn't happen (people accidentally
>executing levels).
>
Thanks for making me look up an opcode :/ ...  that would be a "ret"
opcode, and a good idea.  I'll have to do that for solomon's key when
i get to that stage.


-mike pearce
mgp4007@omega.uta.edu


References: