Re: A85: Fighter relase


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Re: A85: Fighter relase



>i would have to think that lddr or ldir would be preferable to ldd.
>but i also agree that it does not slow the game down that
>dramatically.  it also has other benefits, such as all of the sprites
>do not need to be visible on the background map except right before
>you copy the graph mem to video mem.  this is very useful if you want
>to save the background tiles as a sprite moves over them.

Oops, I ment ldir, yes, and it's not to sizeable to do a copy, and doesn't
take too long.


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