Re: LZ: USGARD


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Re: LZ: USGARD



Adam Geitgey wrote:
> 
> Tom McNicholas wrote:
> >
> > now what can we do about this? i am pretty sure the newsgroups are
> > made to help the
> >
> > makers of games. Megaracers, good, but big, and a little boring, make
> > it faster, add a
> 
> I'm on lap @ in megaracers...

You suck, I'm on lap... oh.. error, I guess it can't go over 65335 
(or something like that).  

> >
> > speedometer if possible (ask andi! pj2!) , external levels are a great
> > idea, the game is
> >
> > WAY too big. FF85? I seem to remember a final fantasy for gameboy, and
> > that
> >
> > was (according to an old nintendo power) 16k, that won't fit under
> > usgard! Also, some of
> >
> 
> What the hell does final fantasy for gameboy have to do with my ti85
> game ff85????
> 
> And more importantly, the gameboy version was/is atleast 512k, maybe a
> meg.  BTW, I DO plan to make the game big enough so it won't run under
> usgard.  I will do the same with my next games - NetHack 85, FF85 2,
> etc.

Yup, I have the ROM itself.. It's around 200-300k actually...The 
resolution for the gameboy is much higher... and it has sound.. no
way are the games smaller.


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