LZ: Loops


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LZ: Loops



Question, how would I make a loop inside a loop that does this:

you have a 6X6 grid, and you want to reverse all the pixels in it!

in ti-basic it would be
For(x,1,6
For(y,1,6
PtOn(5+x,9+y
End:End

that would put a 6X6 grid at 6,10, how would I do that in ASM?

Thanks,
John


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