Re: A85: Functions for compiler


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Re: A85: Functions for compiler




>- Shapes (rectangle, ellipse, polygon)

I have an almost totally working polygon routine.  i was thinking
about making a real-time 3D game, but now i'm thinking that may be
hopeless due to the slowness of the routine (most of the code is
simply a port of x86 code done by Michael Abrash (of Quake fame), so
it probably can't get too much faster).  tell me if you would like a
copy of the source.

-mike pearce
mgp4007@omega.uta.edu


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