LZ: Basic Zshell programming qestions


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LZ: Basic Zshell programming qestions



I'm working on pinball, and I know I'm gonna sound like an idiot, but I
need help.


1. how do I know where to store info in memory, ex:


    ld  $00DE,A
How do I know where to save A?


2.I know this is a really dumb question...Has anyone wrote a converter
for bmp to a chunk of test that I can past into my asm code?(I know
there is somethig like this out there, but don't know where to look...)


3. I to make (or find) a simple TI-basic prog to convert regular decimal
numbers into hex, or bin, or whatever the hell Zshell uses?....


Thanks a bunch....


-Chris