Re: LZ: Serial Flash Expander Proposition
You have to remember that this expander has 1024K of space. Right now, I
think you could probably hold every Z-Shell game available. Why would you
need to delete? The only reason I can think of is if it runs out of space.
But I think it'll be a while until you fill up that whole thing. Basically
my thought is you just put every game you could imagaine on there and not
really worry about the space. When it is filled up, erase it all, and start
over, this time selecting what you do want and ignoring the lame games. It
really isn't all that complicated.
From: Mel Tsai <email@example.com>
Subject: Re: LZ: Serial Flash Expander Proposition
Date: Friday, October 11, 1996 5:41 PM
On Fri, 11 Oct 1996 10:42:37 -0400 (EDT), you wrote:
> Certainly (I finally got acrobat reader working :), but need they
>occupy nonsequential blocks?
Say that you had a bunch of programs stored on the expander. For
example, say that blocks 1 through 10 were taken up with 10 small
programs. Now, say you delete the program in block 3. It would then
be extremely time consuming and wasteful to then move all 7 programs
back down to fill up the empty block. If the whole expander was
almost full, doing that could take 5 minutes! Now, you have a "hole"
in block 3 with nothing in it. Say you then wanted to then store an
8k program into the expander. You would start searching for free
blocks, and you find block number 3. However, you don't have 2 free
blocks in a row, so you store the first 4k in block 3 and then search
for the next free block, which is block #11. This is how files can
(and will) get split up.
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