Re: LZ: Programming question


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Re: LZ: Programming question



> Date:          Thu, 3 Oct 96 21:29:17 UT
> From:          "Frank " <Jblaze77@msn.com>
> To:            "Zshell" <list-zshell@lists.ticalc.org>
> Subject:       LZ: Programming question
> Reply-to:      list-zshell@lists.ticalc.org


> What is the easiest way to make a routine to make a pointer follow across an 
> arc... (for instance the pointer in BUST A MOVE) ? i know it cant move at 
> constant x and y increments so how else could you do it?


What sort of an arc?  I don't remember exactly how BUST A MOVE is 
played so I don't know what arc you are talking about.  Do you want 
it to follow a perfectly circular arc, or something like the graph of 
a quadratic (for gravity, etc)?


Ben
shakal@ns.net


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