[A83] Re: Checksums


[Prev][Next][Index][Thread]

[A83] Re: Checksums



How are checksums calculated, anyway?  If I could calculate checksums for
some of my favorite shareware games, I might be able to make new maps.
PhðeniX §tåR of PBC
pbc_6

---

Like battling in the Battledome?  Want to learn how?  Or do you just want to
get rich?  If so, join PBC today!  We'll teach you how to get rich, and
reward you for winning in the Battledome!  There's always a member at your
skill level, and a league at your skill level, too!  Can't fight?  No
problem!  We'll show you how!

http://www.neopets.com/guilds/guild.phtml?oid=pbc_6

Not a NeoPets user?  Go to http://www.neopets.com/refer.phtml?username=pbc_6
and sign up.
----- Original Message ----- 
From: "Colin O'Dell" <baseballguy087@GameBox.net>
To: <assembly-83@lists.ticalc.org>
Sent: Friday, September 12, 2003 7:51 PM
Subject: [A83] Checksums


> Where exactly are the checksums located in the TI-83+ and how do I
> calculate them without having to recompile?
>
> - Colin
>
>
>




Follow-Ups: References: