[A83] Re: [A83]Smooth scrolling tilemap


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[A83] Re: [A83]Smooth scrolling tilemap




Go mess around with crashman's routine.  Fast, but needs you to relocate 
stuff, and is incompatible with all other drawing routines (even _vputs), 
except the sprite routine that comes with it.  variable sized map (modify 
the code to change the height), and 32 tiles, and fast.  Needs lots of 
preparation before you can use it though, and it's big.


>From: "Nick Palladino" <nickps1@hotmail.com>
>Reply-To: assembly-83@lists.ticalc.org
>To: assembly-83@lists.ticalc.org, listar@lists.ticalc.org
>Subject: [A83] [A83]Smooth scrolling tilemap
>Date: Thu, 21 Feb 2002 02:32:09 +0000
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>Hi I was wondering if someone could explain to me how a smooth scrolling
>tilemap works and if you happen to have a demo with some code mabey you
>could give it to me. Thanks a lot!
>
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