[A83] Re: ion sprite efficiency


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[A83] Re: ion sprite efficiency



Since IonPutSprite draws the sprite by XORing it, you can just draw the 
sprite at the same locations to erase it.

> In ion, what is the best way of making the fastest most efficient scrolling
> sprite? I use ionFastCopy and IonPutSprite, but what is the fastest way of
> erasing that sprite and displaying it anew while scrolling? The best I came
> up with was bcall(_grbufclr), or do you call the sprite again to erase it
> andthen redraw?