[A83] Re: 8x8 Tilemap routine.


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[A83] Re: 8x8 Tilemap routine.




Gee, thanks... that was a lot of help...  I'm not an astute ASM programmer.  
I can only take what's out there and use it.  Besides... I don't think that 
THOSE are the only 8x8 sprite routines!  I just don't know where to get a 
better one.


>From: David Phillips <david@acz.org>
>Reply-To: assembly-83@lists.ticalc.org
>To: assembly-83@lists.ticalc.org
>Subject: [A83] Re: 8x8 Tilemap routine.
>Date: Sun, 7 Oct 2001 08:03:20 -0700
>
>
>If you don't like what's available, write one yourself.
>
>On Sunday 07 October 2001 07:06, you wrote:
> > I need an 8x8 tilemap routine.  All I want to do is scroll 1 pixel left
> > or right.  I don't care about up, down, or diagonal scrolling.=20
> > Crash_man's routine is good, but I've tried to use it and it's too big.=
>=20
> > VOID's routine is huge also, and it only scrolls 12x12.  Tcpa's routine
> > doesn't scroll. Could someone point me to a good 8x8 routine that scrol=
>ls
> > left or right (1 pixel)?
>
>


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