[A83] Map question


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[A83] Map question




Ok, i'm making a map program to use for an rpg I'm thinking about, and i was 
wondering if i could do this:

(normal code, and then some to get the tile num(0-255) into a)
    ld f,0
    sla a
    sla a
    sla a       ;same as a=a*8;
    add hl,af   ;or should i exchange a to f? I'm not sure, i want to add the 
offset of               ;the tile(a) to the tile data(hl) any help here?
(normal code to display tile located at hl)

would that work? or do i need to exchange a and f to get the right code? or 
could i just say "  add hl,a" and that work?

Any help would be....helpfull