[A83] Re: Sprite Length


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[A83] Re: Sprite Length




>Do sprites have to be 8 bits long? Why can't I make a sprite that is
>3 pixels wide? Thanks again
>caffeine43@netzero.net on 06/10/2001
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>
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Just leave the extra pixels blank..... It makes little difference really, 
unless you really need those extra couple of bytes....

If you really wanted to though, you could probably create a compressed 
sprite routine by storing two sprites less than 8 pixels wide in one 8x8, 
then bit mask out the peices you don't want to use, this way you could store 
two small sprites in one large one.... it wouldn't be that hard.... i'm just 
too lazy to do it myself..... a routine doing this would also be a little 
slower....

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