RE: A83: Is anybody planning to release a Mario game for 83+


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RE: A83: Is anybody planning to release a Mario game for 83+



I've spent a lot of time learning how to program in asm for the ti-83+ and I know that I could probably make a fairly nice mario game.  The problem is all of the time that it would take and all of the extra work.  Also, unless I directly take the sprites from the game (which is an option), the art work would suck.  In conclusion Mario Clone = Lots of free time.
-----Original Message-----
From: owner-assembly-83@lists.ticalc.org [mailto:owner-assembly-83@lists.ticalc.org]On Behalf Of Cullan
Sent: Monday, January 15, 2001 10:46 AM
To: assembly-83@lists.ticalc.org
Subject: Re: A83: Is anybody planning to release a Mario game for 83+

i had trouble lerning ASM too
and it took me a while to figure out why..

i was thinking of ASM like BASIC

i found this out by reading an article about Patrick Davidson (the maker of pheonix)
and that was my problem

so dont make the same mistake i did and you should be all set :-)

Ryan Cullan

"Burak Gül" wrote:

 

  Cullan <Cullan@calc.org> wrote:

if you soo want one, then make one.

I for one:
if i was making a project like that i would certinly not tell anyone what i was planning until it was done

my advice buy an 89 :-)

That's the problem. I know enerything about TI-BASIC, but I'm a newbie in asm and currently, I can't make any games.
 


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