A83: Re: Intel Hex.


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A83: Re: Intel Hex.




Heh, I _was_ going to post that message, but the .hex file with the
simulator isn't a valid ROM image.  The code to decode them is quite simple.

> I could have sworn someone posted a while ago a message along the lines of
> "Yeah, figured out the Intel Hex format in a few minutes and created a
> program to decode it..."
>
> Anyone?
>
> James.
>
>
> ----- Original Message -----
> From: David Phillips <david@acz.org>
> To: <assembly-83@lists.ticalc.org>
> Sent: Tuesday, November 09, 1999 7:03 AM
> Subject: Re: A83: the *.clc file
>
>
> >
> > The .hex files such as et112.hex are what stores the ROM (pretty sure),
> but
> > I'm still trying to (read: didn't) figure out the format of them.  When
> > decoded, it comes out to about 273k, when it should be 512k.  I'm
assuming
> > that there is a lot of padding in the VTI one that was cut from TI's.  I
> was
> > talking with Rusty about it, so if he has time and can figure it out the
> > next version of VTI will probably have support to load them directly.
If
> > anyone knows exactly what the .hex file is supposed to be, please let me
> > know.
> >
> > > Umm... from what what I understand, isn't that what we want? Well...
we
> > > would still need the ti's rom in the flash rom which according to that
> > > would mean it wasn't there, but would they tell you if it was? They
have
> > > to have it somewhere (Even though they call it a simulator). What else
> > > could all the space be wasted on?
> > >
> > > Ted21@aol.com wrote:
> > > >
> > > > I remember that a while ago someone asked if it was possible to
> extract
> > a ROM
> > > > image from the *.clc file, but on page 138 of the SDK info it says
it
> is
> > just
> > > > used to store files included in RAM, and Apps for the FLASH ROM.
> >
> >
> >
> >
>
>
>



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