Re: A83: on calc emu


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Re: A83: on calc emu




In defense of the 82...


>The only feasible calc to emulate is the 82 because all the other calcs 
have
>obviously larger screen sizes, but most games for the 82 are already 
for the
>83. 

   That's only because people like Ahmed El-Helw and myself took the 
time to make ports. I only port my own games, and Ahmed quit. Looks like 
the 83 won't be expecting 82 ports anytime soon (no offense to Jacob 
Boyce).

> If you can think of one that's not, remind us about it and I'm sure
>someone will port it... =P

  Who?

How about 83 ports of:
  Jezzball (the 82 version is 20 times better than the 83 version by             
Joe W.)
  Lights Out
  Picross  (83 version sucked)
  Same Game (it's better than Nagel's in my opinion, although neither              
have link play)
  MineSeeker
  Slippy
  Donkey Kong (not great, but a good game)
  Silmarils (an awesome fighting game currently in a demo)
  Dying Eyes (a great RPG)
  Worm (the only 82 game to have greyscale, although the gameplay         
itself is mediocre)

   Then are a number of non-ported mediocre games, good games in 
development, and even some OS-82 games.

>   I think that an 83 port of the same game on the
>82 is even smaller because of such stuff like Libraries, so its not a 
good
>idea to do emulation.

   Libraries are more of an annoyance than actually being beneficial. 
They also confuse most people (at my school anyway). Besides, should 
people use an 800 byte library to save on a 20 byte random number 
routine? Don't think so, or 120 byte library to use a 40 byte display 
routine(especially when grbufcpy_v will suffice)? Now if libraries were 
universally used in every game(which they aren't), their use would be 
justifiable.
   I don't have a strong anti-library feeling, I just don't believe they 
justify not making an 82 emulating shell.


>  Sure its a wild idea that hasnt been done, but is there
>really a reason you might need this?  Someone who has the capabilities 
to make
>an on-calc emulator would rather work on some other project, and we 
would not
>want them to waste their programming time on something like this... 

  82 emulation would be extremely practical and beneficial to the 83 
community and programmers/gamers, but for size reasons probably only 
once the 83 plus has been released.
    Once upon a time(early to mid-last year, before SOS), the 82 had 
much better games(and more of them) than the 83. Since then the 82 has 
really fallen in comparison to the 83, because many programmers have 
left for the 86 and not many can figure out how to do external programs 
on the 82(myself included).
   Sam

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