[A82] Re: game graphics compression


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[A82] Re: game graphics compression




well.....

ahem. :]

today, i devised a compression scheme for 8x8 monotone graphics tiles  that 
gets an average compression ratio of 6:8 bits. no, im not kidding. im 
debating with myself if i should release it to the public for free or create 
a demonstration and sell it. heh, this is so cruel of me! i almost can't 
believe i did it myself. ok here's what im going to do. i will make metroid, 
featuring this awesome compression that will allow me to have TONS of 
graphics, then release the compressor and decompressor source as wonderful 
glorious shareware! haha, just kidding, it will be open-source but i WILL 
get all the credit! wooo! i really am not lying! i cant wait to program 
it!!!
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