[A82] game graphics compression


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[A82] game graphics compression




hiya, i am starting up work again on my ti82 metroid project
i need a compression method for graphics with a low ammount of redundancy. 
not ZCP or EZCMP which is all i could find. i need a ratio of 80% (more 
specifically, to be able to stuff 512 bytes into 400)- can anybody help? ive 
tried thinking of my own compression scheme but its too complicated! thanks

- roger
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