A82: 6 by x sprite routines


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A82: 6 by x sprite routines




If anyone has read the newest version of 82-PORTS.TXT, Dines says something about changing the display controller mode so that you can use 16 columns of 6 pixel-wide "bytes" instead of 12 columns of 8 pixel-wide "bytes." I was just wondering if anyone has actually made a routine that utilizes this new information. Anyone?


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