Re: A82: Picross beta tester wanted


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Re: A82: Picross beta tester wanted




In a message dated 98-09-03 18:03:58 EDT, you write:

> >>     I have completed the Picross v1.1 with 100 levels! The only problem 
>  >> is I suck at Picross and I can't test if all the 16 x 16 levels are 
>  >> working properly. The new Zelda 83 sprites are really challenging and I 
>  >> keep dying. I need someone who is really good at Picross to test out the
>  >> version, and tell me if everthing is okay. Wouter, you are pretty good, 
>  >> right?
>  >
>  >I'm good at 8x8 levels, 16x16 is harder, especially with the letters 
>  >for 10-15. Send me the beta anyway.
>  >
>  >Wouter
>  
>    In a few days, there are a couple problems.
>  
>      1)You can only allow 99 seconds on the timer clock because of the set/
> res 7(iy+$14) combo that keeps the text on the screen(the 1 in 100 never
gets 
> erased). Andreas is going to help me fix that.
>  
>      2)After 2 weeks, I still haven't heard from Patrick whether or not I
may 
> use some sprites from Pac-Man and Galaxian. Its only 5 sprites, if I don't 
> hear from him soon, I'll simply make 5 new ones of my own.
>  
>  
>  Free web-based email, Forever, From anywhere!
>  http://www.mailexcite.com

You should use SameGame sprites if you need any 8x8 :-)

~Adamman