Re: A82: Defiance hits 5K


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Re: A82: Defiance hits 5K




I read about this somewhere, but I assumed that noone at ticalc.org would be
stupid enough to do something like. Is this really true, did Bryan really
delete TI-Files ?

Currently I am only linking to ticalc.org, and not TI-Files, and when people
ask for program etc. I always refer them to ti calc. However if they start
deleting other sites, and requiring you to link to ticalc before TI-Files,
may be I should change this. Maybe other people on this should consider
this, why not link to TI-Files or Dimension-TI instead of ticalc.org?

Dines

----- Original Message -----
From: moonbeem <moonbeem@ix.netcom.com>
To: <assembly-82@lists.ticalc.org>
Sent: Thursday, November 19, 1998 10:00 AM
Subject: Re: A82: Defiance hits 5K


>
>
>
> maybe its cause members of ti-files dont delete ticalc.org's stuff
>
>>
>>
>> Well, I would post it on ticalc.org.  However, in your Links section,
>> TI-Files is listed above ticalc.org.  SO... hehehe... fix it and I might
>> post it.  :P :P :P
>>
>> --
>> Bryan Rabeler <brabeler@ticalc.org>
>>    File Archives, News, Features, and HTML
>>    the ticalc.org project - http://www.ticalc.org/
>>
>> On Tue, 17 Nov 1998 ADAMMAN106@aol.com wrote:
>>
>> >
>> > Now the periocical "every 1K" message has arrived for 5K.
>> > As most of you probably don't know, I picked a name for 3D Game, which
>is
>> > Defiance.  No arguing, it's a good name.
>> > The new address is http://defiance3d.dyn.ml.org/.  go there, tell
>everybody
>> > you see on the internet to go there.  I need the word to get around
>because
>> > Bryan won't post it on ticalc.org.
>> > Anyway, on to the actual Defiance stuff.  The game now measures 5071
>bytes.
>> > Now it can render screens and I have the basic rotation/keypress
>routines
>> > done.  I still have to add linear movement, and to add that I must add
>a 1152
>> > byte cosine table.  oh well.  Anyway, the raw engine is nearing
>completion, I
>> > just need to add textures, grayscale, etc.  See the site for more
>information.
>> > I REALLY NEED PEOPLE TO KNOW ABOUT THIS!  SPREAD THE WORD!!!
>> > thanks,
>> >
>> > ~Adamman
>> >
>>