Re: A82: Re: Ztetris Help!


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Re: A82: Re: Ztetris Help!




>I have never played the TI85 version of ZTetris, but to me it looks 
like
>the bytes are used like this:
>
>>   5 = Number of Gaps
>> example:  .dw $321 \ .db $FD,12,20 ;The next piece
>>$321 = ??????????????
>
>Offset (in bytes) from top-left corner to first byte in gap.
>> $FD = ??????????????
>$F = -1 
>
>Skip one bit in the first byte on every line of the gap
>
>$D = -3
>
>Skip three bits in the last byte on every line of the gap
>
>>  12 = Number of pixels down
>>  20 = Number of pixels across
>
>
>Dines
>
    That's basically what Mardell just told me. Luckily, I was able to 
figure out the gaps by the simple guessing method.

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