Re: A82: Dying Eyes v1.0


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Re: A82: Dying Eyes v1.0





        Nope, 22k is as small as I can keep it with my current 
optimization skills. There's really no redundancy, it's just a pretty 
big game. (Unlike FFX4's size problems, which was due to poor 
coding--Dying Eyes is big cause it's a long, large game)
                                                            ~Kurai