Re: A82: Re: Game ideas


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Re: A82: Re: Game ideas




In a message dated 98-08-07 07:48:07 EDT, you write:

> >
>  >Just in case someone's trying to think of a project to do,
>  >here are a few games I'd like to see on the calc:
>  >
>  >1) A Double Dragon/Final Fight type game (link play would
>  >   be a huge plus).
>  >2) A flying, shoot-em-up game like Raiden (with power-ups,
>  >   scrolling background, etc).
>  >3) Another side-scrolling action game like Kung Fu (old
>  >   school atari and nintendo game) or Sonic the Hedgehog!
>  >4) Strategy game like Lemmings or Load Runner.
>  >5) Racing games such as Excite Bike (with level editor!) or
>  >   Road Blaster.
>  >
>  >Porting is nice, but we are in need of new games, I feel.
>  >Does anyone have any other ideas?
>  >
>  I like some of those ideas, but I think that we need a fighting game.
>  
>  More classics, like Battlezone, Arkanoid (I know that Oruznoid is styled
>  like it, but the power-ups are different enough to give it a completely
>  different feel, along with the enemies), Klax (puzzle game, if you don't
>  know what that is I'll tell you), Galaga, Mario Bros. (two players would be
>  a HUGE plus), and Joust (ditto) would be cool, too (you're talking to the
>  guy who lives for classic games). Link play could be added to existing
>  classic games for two-player battles.
>  
>  BTW, weren't you mentioning working on a Duke-Nukem game before? I haven't
>  been around a while, and am just now getting back into the funk of things.
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Nah that was me, and it's no longer Duke Nukem, it's Doom and won't even be
that advanced (probably no heights...more on this later)

~Adamman