Re: A82:Raptor 2.0 in project


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Re: A82:Raptor 2.0 in project





-----Original Message-----
From: Bob the cat <bob.cat@wanadoo.fr>
To: assembly-82@lists.ticalc.org <assembly-82@lists.ticalc.org>
Date: Friday, August 07, 1998 3:15 PM
Subject: A82:Raptor 2.0 in project


>
>
>
>            I've thinking all day about what should be done to Raptor
>and here is
>    the result: ( see below for a shorter list...)
>
>            The game will be divided into four combat zone with 4 level
>for each and a
>        boss every 2 level. Each episode will also have it's own enemy
>type.
>            After you've beaten the 2nd boss of a zone, there would be a
>level with an
>        horizontal scrolling ( like in 7G ) in which you'll have to
>avoid asteroid in order to
>        reach the next combat zone.
>            In the shop, you'll be able to repair your ship, upgrade
>your weapon and to
>        buy a new ship.
>            The game speed may be increased but the bullet speed will be
>increased...
>
>        So you will have:
>                    - 16 levels in 4 differents zones
>                    - 3 "inter-zone" levels
>                    - a secret level with it's boss
>                    - 8 bosses
>                    - a big final boss
>                    - possibility to repair your ship and upgrade your
>weapon
>                    - 3  ( 4 ? ) different type of ship
>                    - 3 differents weapons ( maybe )
>                     And that's all...
>
>        If you have any other suggestion...
>
>       BOB the CAT
>        |\___/|  ('
>        ( O O )   )
>   --oOo---°---oOo---
>   bob.cat@wanadoo.fr
>
>

Level Editor! Level Editor!! :)


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