Re: A82: Re: Problems


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Re: A82: Re: Problems



 >Where is LASTENTRY located? If it at any time overlaps the 768 bytes at

LASTENTRY is located at 85?? and it does not overlap anything else in the
system mem.

>$8228, then that's what's wrong. $8228 is used extensively in Spaze
>Invaders, and in almost all of my other programs (which make up a majority
>of the games released to date for Ash 3.0.)  This could be very easily
>fixed by adding any buffers needed as .ds statements at the end of the
>programs.

The buffer at 8228 is safe.

Dines