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Wolfenstein83 Released
Posted by Michael on 22 March 2003, 22:55 GMT

Peter Bucher has released Wolfenstein83, a raycaster game for the 83 and 83+ with remarkable graphics. In fact, the graphics are some of the best you will ever see on the 83+. Gameplay is slick as well, and there's an on-calc map editor. There are nine included maps, so you will have plenty of material to play with. This is definitely worth checking out if you have a 83-series calculator.

 


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Re: Wolfenstein83 Released
Gerhalt Account Info

Sweet, this looks very cool. I am going to download it right away. It bears a striking resemblance to Gemeni, though (At least by the screenshot). It looks like a good program! The on-calc editor is a nice touch too. Now to download it...

Gerhalt

     22 March 2003, 23:06 GMT

Re: Re: Wolfenstein83 Released
Gerhalt Account Info

[The text of this article has been removed by a news editor due to violation of the acceptable use policy.]

     22 March 2003, 23:12 GMT


Not GEMINI!
Ti-89_Coder Account Info

I just looked at the readme for Wolfenstein 3D and it makes no refrences to GEMINI. In addition, the author describes the versions his engine went through in the history. So, apparently, it is a completely new engine, unrelated to GEMINI. (Wow! 2 good raycasting engines on the 83!)

     22 March 2003, 23:21 GMT


Re: Not GEMINI!
angelboy Account Info
(Web Page)

Either way, this still looks pretty cool!

     22 March 2003, 23:38 GMT

Re: Re: NOT GEMINI!!!
Doug Temple Account Info

Well, congratulations to Peter for making a great assembly program.
Hopefully soon the program will be ported to other calcs (esp. TI86) since I don't have a TI-83-series calc.
I can really appreciate how great that game looks because I know how much work must have gone into it...
I've tried programming in assembly myself and I keep running into problems when it comes to putting sprites onto the screen.

Anyway, congratulations to Peter and hope your future programs are this good!

-Doug

     23 March 2003, 01:04 GMT

Re: Re: Re: NOT GEMINI!!!
James Montelongo Account Info

I pretty sure that both Gemini and Wolfenstein 3D were orginally Maze 3d. Gemini changed allot since the Raycaster demos.
Maze 3d was on the 86 why would should it be ported, It could just be altered to have enemys, guns,...

     23 March 2003, 02:48 GMT

Re: Re: Re: NOT GEMINI!!!
Pedro Silva  Account Info
(Web Page)

I wouldn't count on it, 86 is a dead machine, I think, fewer an fewer programs are out fot that calc, and TI is making pgrms for 83 and 89 to assemble 85/86 special funcions.
The game looks very cool, does it support external nivels?
That was the Gemini problem, It was too short.

     23 March 2003, 13:47 GMT


Re: Re: Re: Re: NOT GEMINI!!!
no_one_2000_  Account Info
(Web Page)

Yes! External levels are what makes a game expand. People can play it and make their own levels to share!

     23 March 2003, 18:00 GMT


Re: Re: Re: Re: Re: NOT GEMINI!!!
benryves  Account Info
(Web Page)

This game looks rather good...

     24 March 2003, 09:01 GMT


Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
no_one_2000_  Account Info
(Web Page)

Uh-huh, you know, witht the FAT engine for the TI-89, you'd think more 3D games would be made for it...

     25 March 2003, 00:24 GMT


Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
benryves  Account Info
(Web Page)

I know, there should be more... Wait till I gt some money, then I can get an 89 or similar...

     25 March 2003, 09:06 GMT


Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
no_one_2000_  Account Info
(Web Page)

You're a good programmer, you could make some good contributions to the 89 folder if you got one... :) The thing that's so great about C for the 89 is... you can make some pretty good programs and still maintain speed. Look at Alien Invasion... that was C, wasn't it? It's a featured program. As long as you use _rowread(), your C programs usually won't be really slow. (I think I overused the adverbs in that last sentence)

     26 March 2003, 00:09 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
Pedro Silva  Account Info
(Web Page)

Someone should port Wolfenstein to 89 don't you think?

     26 March 2003, 09:39 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
ac  Account Info

No can do. Wolfenstein is a z80 ASM program. It would have to be completely rewritten to work on the 89. If you want an FPS, see Corridor 92. It's pretty fun.
w00t!

     27 March 2003, 17:58 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
Pedro Silva  Account Info
(Web Page)

what about an emulator for TI89 emulating the TI83?

     27 March 2003, 21:34 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
no_one_2000_  Account Info
(Web Page)

What!? That would be even more unlikely. Emulators for totally different calcalators are a no-no.

     27 March 2003, 23:49 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
garyanddepleatedteamup  Account Info

possible....impractical

     29 March 2003, 20:14 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
Pedro Silva  Account Info
(Web Page)

Someone should port Wolfenstein to 89 don't you think?

     26 March 2003, 09:39 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
benryves  Account Info
(Web Page)

I thought there was a Wolfenstein port for FAT...

     26 March 2003, 14:16 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
no_one_2000_  Account Info
(Web Page)

Go ahead and do it.

Port seems like a poor choice of word there... how about TOTALLY REWRITE IT FROM SCRATCH! There's not really any coorelation from z80 to 68k or vice versa. They're just too different.

     27 March 2003, 01:03 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: NOT GEMINI!!!
johno doeo  Account Info
(Web Page)

Yea theres def. no connection. i think he wrote it from scratch, its still awesome. Also check out this funny website (in the link above).

     27 March 2003, 01:47 GMT


Porting
angelboy Account Info
(Web Page)

Peter said in the README that he won't port it because he doesn't know how, but someone who dies should contace him.

     23 March 2003, 20:30 GMT

Re: Porting
RCTParRoThEaD_ Account Info
(Web Page)

um, if someone dies, then they can't contact anybody because they are DEAD!!!

     23 March 2003, 21:11 GMT


Re: Re: Porting
benryves  Account Info
(Web Page)

Yeah, I wondered about that too... maybe Peter is into these ouija board jobbies and the occult?

     24 March 2003, 08:54 GMT


Re: Porting
angelboy Account Info
(Web Page)

My error, it should have read:

Peter said in the README that he won't port it because he doesn't know how, but someone who des should contact him

     24 March 2003, 23:29 GMT


Re: Re: Porting
Cl0nedB0y  Account Info
(Web Page)

'someone who des '
you can't even do a correction properly. As for the 2 comments regarding the talking to the dead, why would they contact him? Are there souls that scour this site looking to aid people in order to free themselves from this accursed realm?

     27 March 2003, 22:54 GMT


Re: Re: Not GEMINI!
Theycallmeyams  Account Info

Cool or not, It still takes up a crap loaad of memory. I'll wait until I get an SE before I download it to my calc.

-W-

     23 March 2003, 17:53 GMT


Re: Re: Re: Not GEMINI!
angelboy Account Info
(Web Page)

If you don't have much else on the calc, it will fit

     23 March 2003, 20:31 GMT


Re: Re: Re: Re: Not GEMINI!
Theycallmeyams  Account Info

Ah, but there in lies the problem, I already have over 35 games on my calculator. I have to garbagecollect after every three games. I have no more room. And I spend a fortune on batteries. Man, I need an SE.

-W-

     23 March 2003, 21:22 GMT


Re: Re: Re: Re: Re: Not GEMINI!
Ronald Teune  Account Info
(Web Page)

Or you need to know about groups instead of just archived progs and about rechargeable batteries :o)

     24 March 2003, 11:36 GMT

Re: Re: Re: Re: Re: Re: Not GEMINI!
benryves  Account Info
(Web Page)

Groups are fine so long as the program doesn't have writeback...

     24 March 2003, 12:15 GMT


Re: Re: Re: Re: Re: Re: Re: Not GEMINI!
Theycallmeyams  Account Info

My sentiments exactly.

     24 March 2003, 12:21 GMT


Re: Re: Re: Re: Re: Re: Not GEMINI!
Theycallmeyams  Account Info

I've tried the grouping programs, sing someone else a test subject. I did not find it very eaisy to use, the constant clearing of ram, unpacking, clearing of ram..... Besides, I am a paitent man, I can wait until the vendors become senceable again. And I just got some rechargables. Thanks.

     24 March 2003, 12:20 GMT

Re: Re: Re: Re: Re: Re: Re: Not GEMINI!
angelboy Account Info
(Web Page)

Does your ram clear every time you do something with groups?

     24 March 2003, 23:30 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Not GEMINI!
Theycallmeyams  Account Info

NO, I havew to delet all the programs in RAM every I unpack a different group. The quickest way to do this is clearing my RAM.

     25 March 2003, 00:58 GMT


Re: Re: Re: Re: Re: Re: Re: Not GEMINI!
Theycallmeyams  Account Info

However, for Mirage os users, you can make it not unarchive the programs, just copy them int RAM. You must un-x the Allow Write-Baxks in Archived Programs, in the misc. field. This will save me enough on batteries to feed a small town.

-W-

     25 March 2003, 05:37 GMT

Re: Re: Wolfenstein83 Released
no_one_2000_  Account Info
(Web Page)

Yeah, this game looks great. Must... get... an... 83+se...

     23 March 2003, 17:52 GMT


Re: Re: Re: Wolfenstein83 Released
Geek_Productions Account Info

Having an 83+ SE is GREAT, but it sucks when programming for regular 83+ in basic because it's so much faster. (See basicavalanche.zip to get my point. I made it so that it runs well on a SE. 'Tis slower than mollasses on a reg. 83+)

     24 March 2003, 23:55 GMT

Re: Re: Re: Re: Wolfenstein83 Released
Pedro Silva  Account Info
(Web Page)

Well I think TI83+SE shouldn't be so compatible with the TI83+ in basic, I hate basic, it's slow, I think they should give me the plus 128 KB of RAM and run asm at the same speed, SE is not iqual to the + the plus rans slowly than an SE that's why I loose so much in Phantom, also the archive memory is soo big but after a few programs in the archive the RAM gets smaller because, I believe, it has to map all the programs, so after a few dozens of programs in the archive I can't play Gemini anymore, it hasn't memory enough for unarchive, so I have to go and delete a few prgms in archive so RAM can run the Gemini.
TI OS should enable greyscale, watch and bigger memory all things that hardware supports and TI wouldn't allow because the so talked retrocompatibility with TI83 and TI83+, aghhhhhh...
Ok... I'm Ok now :P

     25 March 2003, 23:40 GMT

Re: Re: Re: Re: Re: Wolfenstein83 Released
no_one_2000_  Account Info
(Web Page)

iqual? lol

But I didn't know that the BASIC speed was different.. it really is? Why? That's kinda strange...

     26 March 2003, 00:37 GMT

Re: Re: Re: Re: Re: Re: Wolfenstein83 Released
angelboy Account Info
(Web Page)

The processor is 2.5 faster, so BASIC must be about that much faster. (I think)

     26 March 2003, 00:49 GMT


Re: Re: Re: Re: Re: Re: Re: Wolfenstein83 Released
Michael O'Brien  Account Info

Are the z80 procs 8-bit or 16-bit?
How are they different from 68k procs?