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FAT-Engine SDK Released
Posted by Eric on 4 March 2001, 22:00 GMT

Calling all programmers...Thomas Nussbaumer is trying to make it easy for you! He's now released an SDK (download for the TI-89 and TI-92+) for his recently-released FAT-Engine that contains extra documentation and source code that'll help users integrate the FAT library in their own programs. So...perhaps somebody should go use it now :).

 


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Re: FAT-Engine SDK Released
Dryftco  Account Info
(Web Page)

I know this is off the subject, but i would like to know how you make animated screenshots from your calc to comp. BTW, i am also considering making a Doom Clone with this SDK. I would like feedback on my idea plus anyone who wants to help. For information, visit my link above and post in the forum and i'll reply A.S.A.P. And if you know how to make those screenshots.....plz reply here or in my forum.
Thanx,
T.Woodruff

     7 March 2001, 00:56 GMT

Re: Re: FAT-Engine SDK Released
J22 Account Info
(Web Page)

This question is asked from time to time. Look in the ticalc Windows files directory for a program named TISShot or something like that. Automatically takes still and animated screenshots from VTI and saves them to .gif format. Very useful.

     7 March 2001, 04:25 GMT


TISShot
red40gamma  Account Info

Has anyone else been having problems TISShot?
I cannot get it to take the gif of the VTI (2.5 beta 5).

It just takes a gif of the desktop no matter how I try to keep VTI onscreen, start up TISShot, Set it up, then try it, and then stop it never fails to take a gif of my desktop.

Please help!!

     7 March 2001, 19:32 GMT


Re: TISShot
Kerey Roper  Account Info
(Web Page)

I have had trouble with VTI 2.5 beta 5 also, but figured out the problem. You must use a beta 4 skin and have VTI on Normal (1x) size.

     7 March 2001, 21:51 GMT


Re: Re: TISShot
red40gamma  Account Info

yeah, I have it on 1X, but where do I get a beta 4 skin?

     7 March 2001, 23:17 GMT


Re: Re: Re: TISShot
Bubba Stinky  Account Info
(Web Page)

I got it to work by using no skin at all.

     8 March 2001, 05:05 GMT


Wolfeinstein 89!!!!
red40gamma  Account Info

Yes! Please for all 89/92+ users, make a Wolfeinstein clone!!

     7 March 2001, 19:33 GMT

Re: Wolfeinstein 89!!!!
Dryftco  Account Info
(Web Page)

Heh. Wow. I got alot of comments on this one =P. If ANYONE would like to help, and believe me, i'll need it, plz reply to this message. BTW, I am working on a BASIC RPG or 2 for the 89. It will be done soon. I'll start the Doom Clone/Wolfenstien Clone A.S.A.P.
Thanx,
T.Woodruff

     8 March 2001, 00:09 GMT


Re: Re: Wolfeinstein 89!!!!
red40gamma  Account Info

I really wanna help with all my heart and soul, but I can't get my home computer to work (I can't even get it to the DOS Prompt, let alone Winblows!!!!!)

So I hafta use our family computer which is dang slow and I can never get on.

PLUS I really need to finish my Type-Speed 89 program. I know exactly what to do to finish it up, all I need is time and a half!!

Then I'm going to be working on a secret project....(tee hee it'll be my first game and it'll be cool though not a wolfeinstien 89 :-< )

PLUS I hafta do some web programming and VB programming for the company I'm in,

AND PLUS I have a big ol' health project I hafta to do for school, not counting my other homework.

I'm really busy and I wish I could help.

Maybe I could do a little in my (small) spare time.
It'd help if I could fix my home computer.....<big sigh>

red40gamma

     8 March 2001, 15:57 GMT


Re: Wolfeinstein 89!!!!
Dryftco  Account Info
(Web Page)

Heh. Wow. I got alot of comments on this one =P. If ANYONE would like to help, and believe me, i'll need it, plz reply to this message. BTW, I am working on a BASIC RPG or 2 for the 89. It will be done soon. I'll start the Doom Clone/Wolfenstien Clone A.S.A.P.
Thanx,
T.Woodruff

     8 March 2001, 00:09 GMT

Re: FAT-Engine SDK Released
Pandrogas  Account Info
(Web Page)

*Stands in awe of the raycaster yet again.* Then I realized I only own a ti-83+. Oh well. Wait a minute, I can get a hold of a ti-92! Then I could see what this engine is really made of! Now if only I could learn 92 ASM... *Turns in shame.* Well, anyways, keep up the good work, I'm still leary about using the engine for an RPG, but hey if you can do it, go for it. Also, if anyone can do a similar engine for the 83+, I'm sure it would be very well recieved, and maybe even improved.

     8 March 2001, 14:08 GMT


Re: Re: FAT-Engine SDK Released
Dryftco  Account Info
(Web Page)

Ummm. I own an 83+ as well, but i have to say it WILL NOT hold the FAT Engine. It will blow it up =P. I wish that it would, but it wont. There is a doom clone i WAS working on for it, so i guess i'll release it in a few months....Its not all that great. Graphics kinda suck, but i mean damn, its an 83+ =P!

     8 March 2001, 23:52 GMT


Re: Re: Re: FAT-Engine SDK Released
Pandrogas  Account Info
(Web Page)

What about some basic raycasting? The 83+ plus ASM can do linear programs pretty fast, or so I'm told. I think that if you could recieve a list of numbers based on the position of view and send it through an ASM prog, you might be able to do this! No, I don't think the FAT engine will get to the 83+, but hey, mayube someon else will come up with a similar program that can do some limited raycasting, fast.

     11 March 2001, 22:25 GMT

Re: FAT-Engine SDK Released
J22 Account Info
(Web Page)

<testing>
</testing>

     14 March 2001, 07:25 GMT
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