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Programming Groups Hold Pong Contest
Posted by Michael on 21 February 2004, 01:12 GMT

Programming groups Greenfire and Maxcoderz are holding a programming competition. Briefly: You create a pong game for the 83 or 83+ using either ASM or BASIC. Based on several criteria including graphics and gameplay, the winners will be posted on the front pages of the two sites.

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Re: Programming Groups Hold Pong Contest
Memwaster  Account Info

Hmmm.

It doesn't seem like They will give high marks to an app...

Reply to this comment    21 February 2004, 01:23 GMT


Re: Re: Programming Groups Hold Pong Contest
jordan krage  Account Info

if u make a pong app, then u will truly be living up to your name, lol

Reply to this comment    21 February 2004, 01:26 GMT


Re: Re: Re: Programming Groups Hold Pong Contest
rooot  Account Info

"if u make a pong app, then u will truly be living up to your name, lol"

um, why do you say that? making an app is just as easy as making a regular asm program. I mean its basicly using the same code, just not self modifying code.

Reply to this comment    21 February 2004, 03:36 GMT


Re: Re: Re: Re: Programming Groups Hold Pong Contest
Joe Pemberton  Account Info
(Web Page)

Great-grandparents name: "memwaster"
Minimum size of an APP: 16k

Size needed for a simple pong game: 300-2000kb

Reply to this comment    21 February 2004, 03:45 GMT

Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
DWedit  Account Info
(Web Page)

2 megabytes for a pong game? (I know what you mean)

Reply to this comment    21 February 2004, 07:07 GMT


Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Matt M  Account Info

I only see one problem - The most memory on a calculator is 1.5MB so how will you fit it on a calculator??

I think you ment 300-2000 bytes (2Kb)

Reply to this comment    23 February 2004, 00:43 GMT


Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
W Hibdon  Account Info

Yes, yes he did.

-W-

Reply to this comment    23 February 2004, 02:05 GMT


Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Memwaster  Account Info

# The voting will have 2 categories:

* Graphics (Winner gets 30pts, 2nd gets 25pts, 3rd gets 20 pts)
* Gameplay (Winner gets 50pts, 2nd gets 40pts, 3rd gets 30 pts)

# The 3rd category won’t be voteable. This will be the ‘Size’ category (Winner gets 30pts, 2nd 25pts, 3rd gets 20pts). The smallest programm will win this one. The overall winner will be the one with the most points.

Well, this means that I would have to score high votes on graphics and gameplay....

Hey, I've got a good idea to win the third catagory...

BASIC entry.

PONG.8xp

Disp "Pong!!!
Stop

12 bytes.

I this will win the BASIC "size" catagory...

Reply to this comment    21 February 2004, 13:32 GMT

Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
no_one_2000_  Account Info
(Web Page)

This is an interesting contest. Making a pong game. I wonder if some creative ideas will come out of this.

Reply to this comment    21 February 2004, 18:02 GMT


Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Ben Cherry  Account Info
(Web Page)

you could incorporate the kind of powerups found in standard brick breaking games, such as guns and size enhancements and stickyness and that sort of stuff. What if you had every once in a while a block would appear randomly in the middle, and it is destroyed by the ball, and sends a power up bouncing away in the other direction that will bounce around until it goes off the screen or someone gets it. Or it could be like that mini game from yoshi's island on the snes where you threw the ballon back and forth and tried to have it not pop on you. The ball could be a bomb and be ticking away and you lose points if it blows up your paddle. there could be a powerup that gives pinball flippers on your paddle, so you can launch the ball towards your opponent really fast and make it hard for them. Man, i really wish i knew z80 asm so i could enter the contest...

Reply to this comment    22 February 2004, 20:39 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
W Hibdon  Account Info

You're thinking Breakout, not pong. Pong is a game where opponents hit a balla cross the screen with paddels (or is it paddles?).

-W-

Reply to this comment    23 February 2004, 02:08 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
BlackThunder  Account Info
(Web Page)

It's spelled 'paddles'.

And he knows it's Breakout, he's just saying it might be a good idea to put Breakout features into a Pong game.

Reply to this comment    23 February 2004, 03:29 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Ben Cherry  Account Info
(Web Page)

yes, youre right. I think that those kind of features would turn an otherwise "normal" pong game into an awesome contest-winning super beast! once again, if only i knew z80...

Reply to this comment    23 February 2004, 06:19 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Memwaster  Account Info

Even better, make a Pong RPG.

Call it something like "Pongamon"

Reply to this comment    24 February 2004, 10:50 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Chivo  Account Info

"Lord of the Pongs"!

Cheesy, I know.

Reply to this comment    24 February 2004, 17:20 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
jordan krage  Account Info

i have a pong game like that for old school playstation, its called 'pong; the next level', its 3D, and u have all kinds of different levels u travel to, and theres power ups, and even beach volleyball pong!
the main character is a pong paddle that jumps around when u win, lol
it sooo retarded, but its still fun ;)

-jordan

Reply to this comment    28 February 2004, 16:19 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
CicadaCalc Account Info

they have a pong RPG for the Nintendo system, called "PongQuest"

If you are interested, please contact the Administrator @:
AIM: "CicadaCalc"
MSN: "Buzzing_Cicada"

Reply to this comment    17 March 2004, 11:53 GMT


Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
AndySoft  Account Info
(Web Page)

As you wrote it,

PROGRAM:PONG
:Disp "Pong!!!
:Stop

would take 27 bytes (couting the VAT entry; I typed it in quick and looked at how big it is).
(Lowercase letters are two-byte tokens.)

Reply to this comment    22 February 2004, 16:34 GMT

Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
ti_guy  Account Info

Maybe you could make it even smaller :)
PROGRAM: P
:Disp "PONG
If you did it like this, its only 16 bytes!

Reply to this comment    22 February 2004, 16:43 GMT


Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
no_one_2000_  Account Info
(Web Page)

Eh, forget Stop. Minimize the program like this:

PROGRAM:P
:Disp "PONG

Reply to this comment    22 February 2004, 16:44 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
jordan krage  Account Info

or u could just name the program pong, and not even have any code...

Reply to this comment    22 February 2004, 18:10 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Ben Cherry  Account Info
(Web Page)

you could call it "ultra fast pong" so that the game goes so fast you dont even see it...

Reply to this comment    22 February 2004, 20:25 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
BlackThunder  Account Info
(Web Page)

lol, that'd be funny.

Or, just say, "The game's on your calculator, but it takes up 0 bytes and it's hidden." 0 bytes. That'd win the size contest.

Reply to this comment    23 February 2004, 03:33 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Memwaster  Account Info

I've finished my BASIC entry already. Since I'm not allowed to post it here, just email me if you want it :)

Reply to this comment    23 February 2004, 14:32 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
ti_guy  Account Info

Oh cmon, we can do better than that :). Why not go into the negatives? Every time you run the program, you could have it erase a random amount of ram. Everytime you run it you will have more ram than before!

Reply to this comment    24 February 2004, 04:32 GMT

Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
BlackThunder  Account Info
(Web Page)

lol, a contest to see who can erase the most RAM. That'd be funny.

Reply to this comment    24 February 2004, 21:42 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Konrad Meyer  Account Info
(Web Page)

lol make an ASM prog to erase the VAT and name it "pong"...

Reply to this comment    1 March 2004, 04:23 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Lewk  Account Info

I have done that in BASIC.

Reply to this comment    28 February 2004, 11:25 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
Geek_Productions  Account Info
(Web Page)

Forget Disp!
:"PONG

Is all you need.

Reply to this comment    23 February 2004, 17:05 GMT


Re: Re: Re: Re: Re: Re: Re: Re: Re: Programming Groups Hold Pong Contest
no_one_2000_  Account Info
(Web Page)

Ahh, right. I was thinking of the TI-82 when I made mine. I kinda forgot this was for TI-83/83+ and not the TI-82 as well. And, as you know, the TI-82 doesn't support stringss, so that wouldn't work on it.

Reply to this comment    23 February 2004, 20:42 GMT

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