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ZTetris 0.92 Released - Fixes Bugs
Posted on 30 July 1998, 03:37 GMT

ZTetris, regarded as the best linkable tetris game for the TI-85, TI-86, and TI-92, now has an almost perfect TI-82 version.

[ZTetris Screenshot]
ZTetris 0.92 for the TI-82, released today, was ported from the TI-85 by Sam Heald. This version is not only 109 bytes smaller than version 0.91, but it includes bug fixes such as the background disappearing after pausing, speed adjustments, and adjusted gaps and information. After the pixel bug on the title screen is fixed, ZTetris will be ported to the TI-83 by Ahmed El-Helw.

 


The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.


ZTetris Text
Brian

Is there any way I can get the source code or the actual code for ZTetris. I really want the game but I dont have a cable to send data from my computer yet. Thanks.

-Brian

     10 September 1998, 01:18 GMT


Re: ZTetris Text
BUDshroom

What's up Brian. I am in the same boat when it comes to transfer cables. So, if someone is kind enough to send you the text for tetris, please be kind enough to send it to a fellow tetris fan(more important, a fellow student who is bored in physics class). I hope to hear from you soon. thanks alot.

     2 December 1998, 03:31 GMT

Re: ZTetris 0.92 Released - Fixes Bugs
Kirk Meyer
(Web Page)

Well, if TI can't achieve harmony among calculators why can't we? Well, ZTetris has accomplished just that. Once Ahmed ports it to the TI-83, you will be able to link 82, 83, 85, 86, or 92 together in any combination and play tetris over the link. Now why didn't TI think of that? I, being the only person with a GRAPH-LINK at school, provide all the games for everyone. But I don't have a TI-82 or TI-83, so I am writing a program for the TI-86 which allows the 86 to link between calculators. You still can't use the data, but you can give it to people with the right calculator. No more taking calculators home...

     30 July 1998, 05:50 GMT

Re: Re: ZTetris 0.92 Released - Fixes Bugs
Ahmed El-Helw
(Web Page)

Wow, that would be great! I always liked ZTetris because of the link play capability, and so I am getting to work.. if TI just wouldn't make their link routines so complicated!

     30 July 1998, 06:00 GMT

Re: Re: ZTetris 0.92 Released - Fixes Bugs
Hexydes
(Web Page)

Exactly, what's with TI, why couldn't they make all the calcs compatable, ESPECIALLY with programs. Nice work Ahmed.

     31 July 1998, 01:19 GMT

Re: Re: ZTetris 0.92 Released - Fixes Bugs
Mike Mansell
(Web Page)

Great idea Kirk, I have the same problem with my friends at school. They all want me to get games for them too, when do you think you'll have this program done by?? And will it be compatible with all of the TI calcs that have the linkport?

     3 August 1998, 07:28 GMT


Re: Re: ZTetris 0.92 Released - Fixes Bugs
aL kAhOlIc

What school do you go to?

What state?

     18 February 1999, 23:22 GMT

Re: ZTetris 0.92 Released - Fixes Bugs
Nathan Haines
(Web Page)

Hey, excellent! :) I have a few friends with TI-82s, and one with a TI-83, and they see ZTetris, then I can only give them that lame Zetris game. One person didn't mind, "It works," he said. Indeed, but I will send my highest regards and thanks to the person who finally ported the best Tetris clone to the TI-82.

(Thanks to Jimmy MÃ¥rdell for ZTetris in the first place, too, hehe.)

     30 July 1998, 06:39 GMT

Re: ZTetris 0.92 Released - Fixes Bugs
Sam Heald
(Web Page)

Ztetris v0.93 should be on ticalc.org by tonight. I have fixed 2 more bugs. Unfortunately, I added 20 bytes to the prog.

     31 July 1998, 02:29 GMT

Re: ZTetris 0.92 Released - Fixes Bugs
Phil Killewald
(Web Page)

Porting an 86 game to the 83 is an excellent idea. It seems that, for the longest time, the 83 was left out of universal ASM games and programs. Being an 83 user myself, I found this to be frustrating, seeing as the two-player games I made could never be tested because my friends have 86s. Keep up the good work, and I hope to see other games ported to the 83 in the future.

-Phil

     31 July 1998, 15:10 GMT


Re: Re: ZTetris 0.92 Released - Fixes Bugs
Sam

Actually the games are being ported to the from the 85 to the 82 by me. And the 83 has been left out of the loop because my 83 was stolen last September. Now in the last month, Ahmed has been porting all of my 85->82 ports to the 83.

     2 August 1998, 00:03 GMT

Re: ZTetris 0.92 Released - Fixes Bugs
Duy Nguyen

Where's Ztetris .93 already? What bugs were fixed?

     31 July 1998, 16:45 GMT


Re: Re: ZTetris 0.92 Released - Fixes Bugs
Bryan Rabeler
(Web Page)

Sam Heald hasn't given it to me yet.

     31 July 1998, 17:04 GMT


Re: Re: Re: ZTetris 0.92 Released - Fixes Bugs
Duy Nguyen

Oh, Sam e-mail me today and told me that his floppy disk that hade the new version on it, had become corrupted, and said that it was his only copy.

     31 July 1998, 19:20 GMT

Re: ZTetris 0.92 Released - Fixes Bugs
Sam

I completely lost v0.93. Oh well. Look for v0.99 very soon. I have the speed, gaps, and title screen working to perfection. The only reason I don't call it v1.0 is that I want to release an AS v3.1 and CrASH v1.3 versions. I also want to optimize it some more. My title screen bug solution added 99 bytes to the prog. I am sure there is a much better way of doing it.

     1 August 1998, 23:00 GMT

Re: ZTetris 0.92 Cheats Level 72
Sam

Hey, Great game guys, but how do you udo that, level 72 thing in the 2 player game, where the 9 chnages to the x? please e-mail me anybody who knows how to do that, thanks so much, great game though. E-mail Dated as of 1/21/99

     23 January 1999, 01:16 GMT

Re: ZTetris 0.92 Released - Fixes Bugs
Mystery83

ok, I am sorta an idiot when it comes to getting these programs on my calc. (TI-86) so my Q is can I put this into my TI-86?! E mail me with the answer please! THanks-

Mystery83

     26 March 1999, 02:42 GMT

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