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Invaded v1.4
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FILE INFORMATION
Ranked as 164 on our all-time top downloads list with 35808 downloads. Ranked as 417 on our top downloads list for the past seven days with 27 downloads. Ranked as 340 on our top rated list with a weighted average of 7.78.
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invm.zip
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Filename
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invm.zip
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Title
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Invaded v1.4
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Description
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Aliens are trying to take over (again!). It's up to you in your state-of-the-art® fighter to stop them! This game comes with a Levelset Editor for you to make you own Levelsets complete with your own enemies, end-of-level bosses and even your own Tileset if you want! Get it now!
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Author
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James Vernon (jamesv82@iprimus.com.au)
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Category
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TI-83/84 Plus Assembly Games (MirageOS)
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File Size
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186,616 bytes
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File Date and Time
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Tue Jan 1 15:57:48 2002
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Documentation Included?
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Yes
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Source Code Included?
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Yes
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SCREEN SHOTS
RATING
If you have downloaded and tried this program, please rate it on the scale below
REVIEWS
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Review
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Review by
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David Tao
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Reviewed on
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2005-04-17
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“Invaded 1.4” is a great, addicting, ASM shooter, with exceptional graphics and gameplay. It seems pretty original (despite the others’ saying it sounds like some archaic arcade game). However, memory consumption is quite an issue, especially if you're trying to play this on the regular 83+. It drains your memory. I haven't worked with the level-editor, so I don’t know much about that.
Speed and Graphics: 9/10 Memory: 7/10 Overall: 8/10 |
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See 1 more reviews
ARCHIVE CONTENTS
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Archive Contents
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Name
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Size
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readme.html |
40295 |
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levelsets/DEMO1.doc |
5120 |
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levelsets/DEMO2.doc |
5120 |
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levelsets/JIM01.doc |
830976 |
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levelsets/ZILDEMO1.8XP |
460 |
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levelsets/ZILDEMO2.8XP |
598 |
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levelsets/ZILJIM01.8XP |
2780 |
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levelsets/ZILDEMO1.83P |
458 |
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levelsets/ZILDEMO2.83P |
596 |
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levelsets/ZILJIM01.83P |
2778 |
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source/title.bmp |
18486 |
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source/boss.asm |
2861 |
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source/bullets.asm |
7099 |
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source/collide.asm |
1677 |
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source/damage.asm |
10777 |
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source/data.asm |
5028 |
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source/ebullets.asm |
8118 |
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source/enemy.asm |
7315 |
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source/enemyai.asm |
14021 |
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source/gbullets.asm |
6178 |
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source/invaded.asm |
19009 |
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source/main.asm |
19377 |
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source/misc.asm |
9119 |
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source/orb.asm |
5065 |
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source/pickups.asm |
7104 |
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source/player.asm |
6292 |
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source/screen.asm |
11714 |
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source/sprite.asm |
14609 |
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source/sprites.asm |
6088 |
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source/title.asm |
1098 |
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source/vars.asm |
7602 |
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source/anim.asm |
3682 |
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source/HUFFEXTR.H |
2694 |
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source/directin.inc |
3099 |
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source/get_key.inc |
2352 |
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source/build.bat |
1118 |
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source/ideas_etc.txt |
2157 |
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source/levelset.txt |
1159 |
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source/mydetect.asm |
3594 |
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tilesets/ZITDEMO1.8XP |
136 |
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tilesets/ZITDEMO2.8XP |
216 |
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tilesets/ZITTCPA1.8XP |
1168 |
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tilesets/ZITDEMO1.83P |
134 |
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tilesets/ZITDEMO2.83P |
214 |
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tilesets/ZITTCPA1.83P |
1166 |
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INVADEDM.8XP |
7394 |
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editor/ZITTCPA1.BIN |
1092 |
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editor/IEDITOR.EXE |
57796 |
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editor/TASM.EXE |
76580 |
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editor/demo1.asm |
1894 |
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editor/demo2.asm |
3266 |
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editor/zildemo1.bin |
698 |
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editor/zildemo2.bin |
961 |
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editor/ZITDEMO1.BIN |
60 |
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editor/ZITDEMO2.BIN |
140 |
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editor/HUFFMAN.EXE |
15808 |
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editor/IEDITOR.C |
67236 |
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editor/aiscripts.doc |
13312 |
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editor/devpac83.com |
1024 |
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editor/DEVPAC8X.COM |
935 |
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editor/editor.bat |
444 |
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editor/tileset.bat |
490 |
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editor/TASM80.TAB |
15032 |
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editor/pickups.txt |
501 |
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