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DStar v1.0

FILE INFORMATION

Ranked as 662 on our all-time top downloads list with 15456 downloads.
Ranked as 5489 on our top downloads list for the past seven days with 6 downloads.
Ranked as 366 on our top rated list with a weighted average of 7.62.

dstar.zip
Filename dstar.zip
Title DStar v1.0
Description A puzzle game where you must collect all the clear balls by running over them. You control either the dark ball or the dark box (you can switch between them). The dark ball can be used to collect the clear balls, while the dark block can only be used as a movable wall of sorts, it will stop at clear balls. Both objects continue moving in the direction chosen by you until they hit something else, except when the dark ball hits a clear ball. There are 25 levels in this version, 20 from the HP48 version and 5 from the TI-83 version of this game.
Author Andrew Von Dollen (warn@geocities.com)
Category TI-86 Assembly Games
File Size 5,698 bytes
File Date and Time Sun Oct 12 22:50:13 1997
Documentation Included? Yes
Source Code Included? Yes

SCREEN SHOTS

RATING

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REVIEWS

Review
Review by  Kirk Meyer
Reviewed on 2004-11-02
Controls: 7/10 Standard. It would be nice, however, to see whether the circle or the square is selected currently.
Implementation: 8/10 Quite good, only I wish that it would save my previous level even when I don't use AShell.
Overall: 7/10 A decent puzzle game that will take a while to beat.

If you haven't played it before, in DStar you control a circle (which may gather gems) and a square (which stops just before hitting a gem). Your mission is to collect all of the gems, using your square as an aid if necessary. The hard part of the game is that the circle and the square. move until they hit something, so you need to strategically place them to beat the levels. The game isn't terribly addictive, but it is a decent brain teaser.

One feature that would be nice is some way to see whether the circle is selected or the square is selected. It is rather annoying to think that you are going to move one of them, but you end up moving the other one. Also, if you do not run this program from a shell which supports program writeback, the level that you were on previously is not saved. This means that if you use one of the more common shells, you will have to start from level one again!

See 1 more reviews

ARCHIVE CONTENTS

Archive Contents
Name Size
dstar.86p    1525
dstar.asm    16885
dstar.txt    1160

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